I played a "Lilith" developed game called "Art of Conquest' and it was awesome. It was also 10000% pay to win. Whoever spent the most real money, always, always won the important battles. You couldn't even get the best hero in the game, unless you bought him directly for $60-$100. If the'Whales' wanted to, they could make your life hell and force you to give up on the game.
But it was such a cool game, if not for that. I hung in there and played it for about 2 months. But by then, the guys spending thousands of real dollars were absolutely crushing anyone who'd only spent $50 or $100 or $200. Oh, and you better be available to play for 8-12 hours a day...because if you skip a day or two, you'll fall behind and there is no way to catch up again. So you'll very quickly become everyone's resource farm.
I'm done playing P2W games, so I won't play another Lilith game. But if you've got money and time to burn, Lilith really does know how to make a great video game. It's a shame all the best game designers are now working on these super greedy, cash grab games.
Their auto-translate chat feature was super cool and I'd never seen that before. It was also necessary, since 60% of the game's population was Chinese.